#pragma once
//#include "MouseSource.h"
#include "event.h"

class MouseSource;
struct MouseEvent;
class MouseListener :
	public IListener<MouseSource,MouseListener,MouseEvent>
{
		
	typedef IListener<MouseSource,MouseListener,MouseEvent> Base;
public:
	virtual void OnMouseEvent(SourceType& mouse)=0;
protected:

	MouseListener():Base(&MouseListener::OnMouseEvent){};

public:

	~MouseListener(void)
	{
	}
};
